[1] Declarative and imperative descriptions are intimately related, as indeed are mathematics and computer science. For instance, to say that the answer produced by a program is correct is to make a declarative statement about the program. There is a large amount of research aimed at establishing techniques for proving that programs are correct, and much of the technical difficulty of this subject has to do with negotiating the transition between imperative statements (from which programs are constructed) and declarative statements (which can be used to deduce things). In a related vein, an important current area in programming-language design is the exploration of so-called very high-level languages, in which one actually programs in terms of declarative statements. In a related vein, programming language designers have explored so-called very high-level languages, in which one actually programs in terms of declarative statements. The idea is to make interpreters sophisticated enough so that, given what is knowledge specified by the programmer, they can generate how to knowledge automatically. This cannot be done in general, but there are important areas where progress has been made. We shall revisit this idea in chapter 4.
[2] This square-root algorithm is actually a special case of Newton's method, which is a general technique for finding roots of equations. The square-root algorithm itself was developed by Heron of Alexandria in the first century CE. We will see how to express the general Newton's method as a Lisp procedure JavaScript function in section 1.3.4.
[3] We will usually give predicates names ending with question marks, to help us remember that they are predicates. This is just a stylistic convention. As far as the interpreter is concerned, the question mark is just an ordinary character.
[4] We will usually give predicates names starting with is_, to help us remember that they are predicates.
[5] Observe that we express our initial guess as 1.0 rather than 1. This would not make any difference in many Lisp implementations. MIT Scheme, however, distinguishes between exact integers and decimal values, and dividing two integers produces a rational number rather than a decimal. For example, dividing 10 by 6 yields 5/3, while dividing 10.0 by 6.0 yields 1.6666666666666667. (We will learn how to implement arithmetic on rational numbers in section 2.1.1.) If we start with an initial guess of 1 in our square-root program, and $x$ is an exact integer, all subsequent values produced in the square-root computation will be rational numbers rather than decimals. Mixed operations on rational numbers and decimals always yield decimals, so starting with an initial guess of 1.0 forces all subsequent values to be decimals.
[6] Readers who are worried about the efficiency issues involved in using procedure function calls to implement iteration should note the remarks on tail recursion in section 1.2.1.
[7] As a Lisp hacker from the original Structure and Interpretation of Computer Programs, Alyssa prefers a simpler, more uniform syntax.
1.1.7  Example: Square Roots by Newton's Method